Modern Warfare 2: Modern-er than ever!
I’ll be perfectly frank: I’m really starting to get burned out on real-life inspired FPS. It has nothing to do with the quality of the games (or lack there of) or the story (ditto) or even the multiplayer modes (double ditto). It has a lot more to do with the fact that almost any shooter inspired by real world weapons, wars, battles, and so on, pales in comparison to the hell that war really is. If you can respawn or heal over time, your game is no more realistic than the Halo series. The only difference is now you’re placing other ethnic groups, other cultures, and other beliefs in your cross hairs. It’s highly possible a few people might not take too kindly to that. In any case, the latest trailer for Modern Warfare 2 (compliments of gamevideos.1up.com) looks really good. The video is less than HD quality, so things don’t look quite as pristine as they will in the final game. But it’s nice to see some in engine segments of what, I assume, is the single player part of the game.
While I played my fair share of the first game (single and multiplayer) I’m not entirely convinced how this game is going to make me feel any less burned out on shooters than I already do. And, if I had to guess, I would assume that Infinity Ward is not going to deviate too far from what they’ve already perfected from the first game. It’s way too early for Infinity Ward to try and reinvent the wheel on COD (though the axing of the COD moniker from the title completely is an interesting move, seeing as it’s an easy way to identify the title). Will people go for the title based on “Modern Warfare” alone? Probably. But, to this gamer, I’m far more excited about the insane, sci-fi inspired shoot-em up action of Red Faction: Guerrilla than I am for Modern Warfare. It’s just starting to become way to “real” for my video gaming tastes.