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	<title>Comments on: GameCrashers Radio Ep.51 &#8211; This Podcast Plays Itself</title>
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	<description>Because I&#039;m Ryu.....and you&#039;re Ken</description>
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		<title>By: Jonathan Barrickman</title>
		<link>http://www.gamecrashers.net/2010/07/07/gamecrashers-radio-ep-51-this-podcast-plays-itself/comment-page-1/#comment-679</link>
		<dc:creator>Jonathan Barrickman</dc:creator>
		<pubDate>Fri, 09 Jul 2010 22:51:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamecrashers.net/?p=2773#comment-679</guid>
		<description>You know what IS crap about the new AvP though... the melee system.  Basically every character has a light attack, heavy attack, and a block.  EVERY character has this against EVERY OTHER character.  I think you see the problem here.

Predator doesn&#039;t want that charging Alien to pounce on him?  Block.

Marine doesn&#039;t want his spine ripped out by the Predator&#039;s wristblades?  Block.

I get that it&#039;s a system designed with multiplayer in mind, and if gives everyone both a fighting chance and a reason to sneak up behind people.  But having a Marine flawlessly bat an Alien away every time was very silly.

Not to mention that block  followed by light attack gave a counter move that knocked down or stunned your attacker, letting you empty your clip into their head. &#039;Twas the game&#039;s guaranteed I WIN move.</description>
		<content:encoded><![CDATA[<p>You know what IS crap about the new AvP though&#8230; the melee system.  Basically every character has a light attack, heavy attack, and a block.  EVERY character has this against EVERY OTHER character.  I think you see the problem here.</p>
<p>Predator doesn&#8217;t want that charging Alien to pounce on him?  Block.</p>
<p>Marine doesn&#8217;t want his spine ripped out by the Predator&#8217;s wristblades?  Block.</p>
<p>I get that it&#8217;s a system designed with multiplayer in mind, and if gives everyone both a fighting chance and a reason to sneak up behind people.  But having a Marine flawlessly bat an Alien away every time was very silly.</p>
<p>Not to mention that block  followed by light attack gave a counter move that knocked down or stunned your attacker, letting you empty your clip into their head. &#8216;Twas the game&#8217;s guaranteed I WIN move.</p>
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		<title>By: R.James</title>
		<link>http://www.gamecrashers.net/2010/07/07/gamecrashers-radio-ep-51-this-podcast-plays-itself/comment-page-1/#comment-670</link>
		<dc:creator>R.James</dc:creator>
		<pubDate>Thu, 08 Jul 2010 01:25:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamecrashers.net/?p=2773#comment-670</guid>
		<description>I do what I can, Boris</description>
		<content:encoded><![CDATA[<p>I do what I can, Boris</p>
]]></content:encoded>
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	<item>
		<title>By: Jonathan Barrickman</title>
		<link>http://www.gamecrashers.net/2010/07/07/gamecrashers-radio-ep-51-this-podcast-plays-itself/comment-page-1/#comment-669</link>
		<dc:creator>Jonathan Barrickman</dc:creator>
		<pubDate>Thu, 08 Jul 2010 00:28:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamecrashers.net/?p=2773#comment-669</guid>
		<description>Well, what&#039;s the target time for a podcast?  Ours or otherwise?</description>
		<content:encoded><![CDATA[<p>Well, what&#8217;s the target time for a podcast?  Ours or otherwise?</p>
]]></content:encoded>
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		<title>By: Dave "Boris" Orosz</title>
		<link>http://www.gamecrashers.net/2010/07/07/gamecrashers-radio-ep-51-this-podcast-plays-itself/comment-page-1/#comment-668</link>
		<dc:creator>Dave "Boris" Orosz</dc:creator>
		<pubDate>Wed, 07 Jul 2010 23:51:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamecrashers.net/?p=2773#comment-668</guid>
		<description>Yes, clearly my absence helps keep the podcast down to a modest 2 hours 17 minutes...  Schmuck.</description>
		<content:encoded><![CDATA[<p>Yes, clearly my absence helps keep the podcast down to a modest 2 hours 17 minutes&#8230;  Schmuck.</p>
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		<title>By: Jason</title>
		<link>http://www.gamecrashers.net/2010/07/07/gamecrashers-radio-ep-51-this-podcast-plays-itself/comment-page-1/#comment-667</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Wed, 07 Jul 2010 23:41:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamecrashers.net/?p=2773#comment-667</guid>
		<description>I see someone has been playing Defcon.</description>
		<content:encoded><![CDATA[<p>I see someone has been playing Defcon.</p>
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	<item>
		<title>By: Jonathan Barrickman</title>
		<link>http://www.gamecrashers.net/2010/07/07/gamecrashers-radio-ep-51-this-podcast-plays-itself/comment-page-1/#comment-665</link>
		<dc:creator>Jonathan Barrickman</dc:creator>
		<pubDate>Wed, 07 Jul 2010 18:47:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamecrashers.net/?p=2773#comment-665</guid>
		<description>With apologies to Roger Ebert.</description>
		<content:encoded><![CDATA[<p>With apologies to Roger Ebert.</p>
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