The Future of Playstation Move
Digital Foundry posts an impressive video of a series of R&D tech demos using the PS Move. Regardless of how you feel about this new motion control arms race, the video’s worth a watch for they’ve done with the tech.
- The speed at which Move is able to map virtual objects (like the swords at the beginning of the video) to the controllers.
- The marionnette demo with a sword on one hand and telekinesis on the other (taking notes, Force Unleashed?)
- The “sheet of plastic” demo taking a drawn “window” into organic three dimensions.
- I’d rather this system use gloves then glowy rave sticks.
- This looks like an amazing interface to interact with virtual objects (even more so with 3D glasses), but I’m not yet sold on real-world gaming applications.
- This just a series of tech demos, and it’s up to others to apply them to games. Something more than just the “wizard with the magic wand” game demoed at E3, or little one-off tricks, like the “unroll the map scroll” suggestion from the video.
Still, this is an impressive showcase, and I’m surprised Sony isn’t doing more to highlight it. I think all gamers are in agreement that the software, not the hardware, will ultimately define which (if any!) motion control system is worth the time and money – but at the same time, where’s the equivalent tech demo for Kinect? Sony’s shown some cards from their hand with this video, so now, Microsoft, you need to show us what else the Kinect can do.