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Feature

Editorial: Why Games are Repressed as an Art Form

Why don’t games hold the same credibility as books and movies? Continue »
By Dave "Boris" Orosz | 03 May 2010 | Editorial, Feature, Featured | , , | 30 Comments   

Gamepocalypse Ep.1 – Leisure Suit Larry: Box Office Bust

After a very, very, VERY long delay, Sean is back from the edge of personal sanity to bring you his thoughts on the grand turd of them all: Leisure Suit Larry Box Office Bust. Don't say we didn't... Continue »
By Sean Marks | 18 February 2010 | Editorial, Feature, Gamepocalypse | , , | 4 Comments   

Poll: Gamepocalypse Ep.1 records tonight – send us your questions!

Alright, the stars have aligned and the impossible is finally become a reality: Sean is done playing Leisure Suit Larry: Box Office Bust and is ready to share his experience of the game with all of you. Continue »
By Sean Marks | 10 February 2010 | Editorial, Feature, Gamepocalypse | , , | 0 Comments   

We crash Region Locked Podcast…and a huge mistake is wrought upon the world

Last week, friends of the show Rebelj12a and Aots16 asked me to sit in on a recording of their show, “Region Locked Podcast”, to discuss the recent changes made to the 360 and PC demo/beta of Battlefield: Bad Company... Continue »
By Rob James | 30 January 2010 | Editorial, Feature, Media | , | 2 Comments   

Discussion Topic: The ever evolving ‘Unreal’ engine

For episode 32 of GameCrashers, we've decided to talk about one of the mainstays of gaming in the current era: the Unreal Engine. It's been used in, literally, hundreds of games. And through its 3-plus iterations and... Continue »
By Rob James | 30 January 2010 | Feature, GameCrashers Radio | , , | 3 Comments   

The Gamepocalypse: what the world would look like without good games

The year is 2010. A group of video game scientists has recruited our fellow co-host, Mr. Sean Marks, to partake in a vital video game experiment: play as many horrible games as possible in one year and see... Continue »
By Rob James | 08 January 2010 | Editorial, Feature, Gamepocalypse | | 5 Comments   
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