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	<title>GameCrashers &#187; Demo</title>
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	<description>Because I&#039;m Ryu.....and you&#039;re Ken</description>
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	<itunes:summary>Because I&#039;m Ryu.....and you&#039;re Ken</itunes:summary>
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	<itunes:author>GameCrashers</itunes:author>
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		<title>LIVESTREAM: RSG Plays El Shaddai Ascension of the Metatron Demo on JTV</title>
		<link>http://www.gamecrashers.net/2011/04/14/livestream-rsg-plays-el-shaddai-ascension-of-the-metatron-demo-on-jtv/</link>
		<comments>http://www.gamecrashers.net/2011/04/14/livestream-rsg-plays-el-shaddai-ascension-of-the-metatron-demo-on-jtv/#comments</comments>
		<pubDate>Thu, 14 Apr 2011 18:28:41 +0000</pubDate>
		<dc:creator>Rob James</dc:creator>
				<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Trailers]]></category>
		<category><![CDATA[Demo]]></category>
		<category><![CDATA[El Shaddai]]></category>
		<category><![CDATA[justin.tv]]></category>
		<category><![CDATA[Playthrough]]></category>
		<category><![CDATA[redsungamer]]></category>
		<category><![CDATA[UTV Ignition]]></category>

		<guid isPermaLink="false">http://www.gamecrashers.net/?p=5603</guid>
		<description><![CDATA[Our RPNetwork friends over at RedSunGamer.com take the Japanese demo of El Shaddai Ascension of the Metatron for a spin.  What were their reactions?  Find out after the jump.]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Stupid News:  Chinese Factory worker smuggles 3DS&#8230;most likely out of a job</title>
		<link>http://www.gamecrashers.net/2011/01/03/stupid-news-chinese-factory-worker-smuggles-3ds-most-likely-out-of-a-job/</link>
		<comments>http://www.gamecrashers.net/2011/01/03/stupid-news-chinese-factory-worker-smuggles-3ds-most-likely-out-of-a-job/#comments</comments>
		<pubDate>Mon, 03 Jan 2011 20:45:27 +0000</pubDate>
		<dc:creator>Sean Marks</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Stupid News]]></category>
		<category><![CDATA[3ds]]></category>
		<category><![CDATA[Demo]]></category>
		<category><![CDATA[factory]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[stolen]]></category>

		<guid isPermaLink="false">http://www.gamecrashers.net/?p=5351</guid>
		<description><![CDATA[Here's a guy with a 3DS.  He stole it so you could see it.  He's also unemployed now (so we assume).  Really, you should be thanking him.  Or you could just laugh at the poor sod.]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Video: Just Cause 2 Demo Impressions</title>
		<link>http://www.gamecrashers.net/2010/03/19/video-just-cause-2-demo-impressions/</link>
		<comments>http://www.gamecrashers.net/2010/03/19/video-just-cause-2-demo-impressions/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 15:36:04 +0000</pubDate>
		<dc:creator>Rob James</dc:creator>
				<category><![CDATA[Demo]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[GameCrashersTV]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Trailers]]></category>
		<category><![CDATA[Just Cause 2]]></category>
		<category><![CDATA[Playthrough]]></category>

		<guid isPermaLink="false">http://www.gamecrashers.net/?p=1279</guid>
		<description><![CDATA[Just Cause 2 is right around the corner and if you haven't played the demo you really should consider giving it a shot.  ]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>Delayed Reactions &#8211; Heavy Rain Demo</title>
		<link>http://www.gamecrashers.net/2010/02/10/delayed-reactions-heavy-rain-demo/</link>
		<comments>http://www.gamecrashers.net/2010/02/10/delayed-reactions-heavy-rain-demo/#comments</comments>
		<pubDate>Thu, 11 Feb 2010 03:17:10 +0000</pubDate>
		<dc:creator>Dave "Boris" Orosz</dc:creator>
				<category><![CDATA[Demo]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[heavy rain]]></category>

		<guid isPermaLink="false">http://www.gamecrashers.net/?p=1114</guid>
		<description><![CDATA[A few days ago, I downloaded the demo for Heavy Rain. I have just now placed my pre-order at Best Buy for Heavy Rain.  This should give you an idea of how well I liked it.  Heavy Rain is a treatise in interactive storytelling the likes I have never seen before.   More after the jump.]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Trine PC Demo availabe: a Fantasy/Platformer/Brawler hybrid?</title>
		<link>http://www.gamecrashers.net/2009/06/26/trine-pc-demo-availabe-a-fantasyplatformerbrawler-hybrid/</link>
		<comments>http://www.gamecrashers.net/2009/06/26/trine-pc-demo-availabe-a-fantasyplatformerbrawler-hybrid/#comments</comments>
		<pubDate>Fri, 26 Jun 2009 18:04:32 +0000</pubDate>
		<dc:creator>Rob James</dc:creator>
				<category><![CDATA[Demo]]></category>
		<category><![CDATA[E3 Expo]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Brawler]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[Frozenbyte]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Plaformer]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Trine]]></category>

		<guid isPermaLink="false">http://www.gamecrashers.net/?p=314</guid>
		<description><![CDATA[What kind of crazy talk is this? Well, if you haven&#8217;t heard anything about this game, don&#8217;t go kicking yourself. Although it did remarkably well at E3, winning a best downloadable award from Gamespot, the game has had a tough time grabbing the attention of the gaming public. And with so many games coming out this year (and in 2010) it really isn&#8217;t that shocking, especially when PSN/XBL titles like Fat Princess, PJ Shooter and Shadow Complex, respectively, steal the limelight from everything else else. But Trine is a game we all should be taking a closer look at. Call it the thinking man&#8217;s Castle Crashers (if you need a crude reference point). Trine is a co-op game consisting of three different Medieval/Norse archetypes with different, but necessary, skills. In order to get through each level, your group will be required to combine their abilities in order to traverse the environment and defeat the world&#8217;s foes. This may not sound so revolutionary on its own. But if you take a look at the video below, you&#8217;ll notice that Trine is a game that&#8217;s banking on it&#8217;s unique design, both in graphics and gameplay. I wouldn&#8217;t call it 2009&#8242;s &#8216;Braid&#8217; (I&#8217;m not convinced Trine has much to offer in the way of a story), but I do think it will offer an experience that most games coming out this year wish they could call &#8216;innovative&#8217; or &#8216;original&#8217;. And now there is a demo available for the PC (PSN doesn&#8217;t get the love just yet.) According to Neoseeker.com: &#8220;The demo brings you the tutorial menu as well as the game&#8217;s first level; it&#8217;s timed of course &#8212; you should be able to get 30 to 40 minutes of playtime per session.&#8221; Trine is currently scheduled to be released on July 3rd for the PC and July 2009 for PSN. Related Posts:Video: Portal 2 New Features Demo &#8211; E3Red &#8216;Glitch&#8217; Redemption&#8216;Duality ZF&#8217; and Xona Games get some love from CBC NewsRage &#8211; The QuakeCon 2009 TrailerGameCrashers Radio Ep.32 &#8211; Unreal Encounters]]></description>
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		<slash:comments>0</slash:comments>
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		<title>E3 Impressions: God of War III</title>
		<link>http://www.gamecrashers.net/2009/06/13/e3-impressions-god-of-war-iii/</link>
		<comments>http://www.gamecrashers.net/2009/06/13/e3-impressions-god-of-war-iii/#comments</comments>
		<pubDate>Sat, 13 Jun 2009 19:29:31 +0000</pubDate>
		<dc:creator>Rob James</dc:creator>
				<category><![CDATA[E3 Expo]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Demo]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[expo]]></category>
		<category><![CDATA[God of War III]]></category>
		<category><![CDATA[Impressions]]></category>
		<category><![CDATA[Kratos]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.gamecrashers.net/?p=152</guid>
		<description><![CDATA[Over the past few years the God of War series has become synonymous with many things: insane battles with humongous mythological creatures, epic cinematic sequences, gory quick time events that always end baldy for whomever you’re fighting, and a couple of topless, well-endowed ladies on a bed waiting to be ‘serviced’ by the rough-and-tough Kratos himself.  The one hurdle the franchise has been unwilling to tackle (to the disappointment of all God of War fans) is high definition.  Well prepare to have your mind blown, kiddies.  In the upcoming final chapter of the incredibly popular franchise, Kratos will bring Mt. Olympus to its knees in stunning high-def and the series has never looked better.  The gamer-man-gods are appeased at last! It’s pretty safe to assume that God of War III was the most anticipated title being shown at the whole conference.  As such, the line to play God of War III was never empty (something that came no shock to this blogger).  Every day there was a sizable crowd waiting in line for up to two hours just to get a taste of what the new God of War was going to be like. And Sony wasn’t going to disappoint.  Of all the demos at the show, God of War III presented the longest chunk, clocking in at about 25-30 minutes and consisting of two mini-boss fights and a gigantic, volcanic titan climbing all over the background.  I, finally, got my chance to play it at the very end of day one, just before closing.  Grabbing a hold of the dual shock and taking a seat on a cushy ottoman (in front of a 40-somthing-inch Sony flat screen) with a giddy smile on my face, I loaded up the game and instantly remembered why this game is so damn popular. Like with the previous entries in the series, God of War III takes everything you know from the previous games and infuses it with a ton of ‘wild’, ‘crazy’, and ‘bat-shit-insane’.  There are new weapons, new enemies, new spells, and whole new ways to rip, tear, bludgeon, garrote, slice, stab, impale, and decapitate any foe that’s dumb enough to get in your way.  You’ll rip harpies wings off after using them to float across gaps, use the undead as a battering ram against other enemies right before you tear the poor bastards in two, and you’ll slice and dice centaurs with reckless abandon, only to cackle with reckless glee when you finish them with an impromptu y-incision. The controls will feel right at home to anyone who has played either of the previous games in the series.  While GoW’s combat has never held up compared to those found in the Ninja Gaiden or Devil May Cry series, the combat feels like it walks the perfect line of being challenging but not to the extent where it stops being fun.  Pulling off really satisfying and over-the-top attacks never requires more than a button press or two (hello all you button-mashers).  And...]]></description>
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