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Epic

GameCrashers Radio Ep.45 – Stop the f**cking presses

Today our special guest Jon Barrickman helps us tackle the fall of print journalism, the death of used games, and how this industry thinks way too highly of itself (and takes itself way too seriously). Continue »

GameCrashers Radio Ep.32 – Unreal Encounters

Recorded live because we don't really plan far enough ahead, we spend a full episode talking about the good, the bad, and the ugly regarding Epic's...well...epic 'Unreal' engine. Messy? Always is! Continue »

Discussion Topic: The ever evolving ‘Unreal’ engine

For episode 32 of GameCrashers, we've decided to talk about one of the mainstays of gaming in the current era: the Unreal Engine. It's been used in, literally, hundreds of games. And through its 3-plus iterations and... Continue »
By Rob James | 30 January 2010 | Feature, GameCrashers Radio | , , | 3 Comments