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	<title>GameCrashers &#187; Delayed Reactions</title>
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	<description>Because I&#039;m Ryu.....and you&#039;re Ken</description>
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	<itunes:summary>Because I&#039;m Ryu.....and you&#039;re Ken</itunes:summary>
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		<title>Delayed Reactions: Torchlight II</title>
		<link>http://www.gamecrashers.net/2012/10/09/delayed-reactions-torchlight-ii/</link>
		<comments>http://www.gamecrashers.net/2012/10/09/delayed-reactions-torchlight-ii/#comments</comments>
		<pubDate>Tue, 09 Oct 2012 14:00:12 +0000</pubDate>
		<dc:creator>Sean Marks</dc:creator>
				<category><![CDATA[Delayed Reactions]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[Diablo 3]]></category>
		<category><![CDATA[Perfect World]]></category>
		<category><![CDATA[Runic Games]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[TLII]]></category>
		<category><![CDATA[Torchlight 2]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.gamecrashers.net/?p=8679</guid>
		<description><![CDATA[Sean Marks has returned from the land of ADVENTURE that is Torchlight 2. But should you go where he has been? Probably not, but according to him, Torchlight 2 is all kinds of great. READ ON!<div class="crp_related"><h3>Related Posts:</h3><br><ul><li><a href="http://www.gamecrashers.net/2012/04/16/paxchat-torchlight-2-pax-interview/"     class="crp_title">PAXChat: Torchlight 2 PAX Interview</a></li><li><a href="http://www.gamecrashers.net/2012/09/20/let-the-fall-of-free-time-begin-torchlight-2-and-borderlands-2-have-dropped/"     class="crp_title">Let the Fall (of free time) Begin: Torchlight 2 and&hellip;</a></li><li><a href="http://www.gamecrashers.net/2012/08/03/seans-backloggery-episode-2-killing-floor/"     class="crp_title">Sean&#8217;s Backloggery, Episode 2 &#8211; Killing Floor</a></li><li><a href="http://www.gamecrashers.net/2012/05/05/press-any-key-diablo-iii-beta-monk-playthrough/"     class="crp_title">Press Any Key: Diablo 3 Beta &#8211; Monk Playthrough</a></li><li><a href="http://www.gamecrashers.net/2012/06/06/dark-souls-prepare-to-die-edition-makes-its-way-to-steam/"     class="crp_title">Dark Souls: Prepare to Die Edition Makes its Way to Steam</a></li></ul></div>]]></description>
		<wfw:commentRss>http://www.gamecrashers.net/2012/10/09/delayed-reactions-torchlight-ii/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Delayed Reactions:  Duke Nukem Forever: The Mild Pleasures Of Occasionally Betting On Duke</title>
		<link>http://www.gamecrashers.net/2011/07/18/delayed-reactions-duke-nukem-forever-the-mild-pleasures-of-occasionally-betting-on-duke/</link>
		<comments>http://www.gamecrashers.net/2011/07/18/delayed-reactions-duke-nukem-forever-the-mild-pleasures-of-occasionally-betting-on-duke/#comments</comments>
		<pubDate>Mon, 18 Jul 2011 21:32:40 +0000</pubDate>
		<dc:creator>Sean Marks</dc:creator>
				<category><![CDATA[Delayed Reactions]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[2k Games]]></category>
		<category><![CDATA[3D Realms]]></category>
		<category><![CDATA[Duke Nukem Forever]]></category>
		<category><![CDATA[Gearbox]]></category>

		<guid isPermaLink="false">http://www.gamecrashers.net/?p=6761</guid>
		<description><![CDATA[Sean Marks has kicked ass, chewed bubble gum, and sent the alien pigs in Duke Nukem Forever screaming back to their mommies.  But is DNF everything you've waited 14 years to play?  Find out after the jump.<div class="crp_related"><h3>Related Posts:</h3><br><ul><li><a href="http://www.gamecrashers.net/2011/05/06/video-duke-nukem-gets-a-case-of-shrinkage/"     class="crp_title">VIDEO: Duke Nukem gets a case of &#8220;Shrinkage&#8221;</a></li><li><a href="http://www.gamecrashers.net/2011/04/29/media-blitz-duke-nukem-forever/"     class="crp_title">MEDIA BLITZ: Duke Nukem Forever</a></li><li><a href="http://www.gamecrashers.net/2011/03/25/randy-pitchford-thinks-the-dnf-delay-is-bullsht/"     class="crp_title">Stupid News: Randy Pitchford thinks the DNF delay is&hellip;</a></li><li><a href="http://www.gamecrashers.net/2011/07/15/gamecrashers-radio-ep-80-a-side-meet-the-podcast-a-discussion-topic-free-for-all/"     class="crp_title">GameCrashers Radio Ep.80 &#8211; A-side: Meet the Podcast&hellip;</a></li><li><a href="http://www.gamecrashers.net/2010/09/04/pax-prime-2010-day-1-the-mis-adventures-of-boris/"     class="crp_title">PAX Prime 2010 &#8211; Day 1:  The Mis-Adventures of Boris</a></li></ul></div>]]></description>
		<wfw:commentRss>http://www.gamecrashers.net/2011/07/18/delayed-reactions-duke-nukem-forever-the-mild-pleasures-of-occasionally-betting-on-duke/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Delayed Reactions &#8211; Hellgate: London (2007) Single-Player Review</title>
		<link>http://www.gamecrashers.net/2011/06/05/hellgate-london-2007-single-player-review/</link>
		<comments>http://www.gamecrashers.net/2011/06/05/hellgate-london-2007-single-player-review/#comments</comments>
		<pubDate>Sun, 05 Jun 2011 20:52:53 +0000</pubDate>
		<dc:creator>BurningStickMan</dc:creator>
				<category><![CDATA[Delayed Reactions]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[hellgate]]></category>
		<category><![CDATA[MMO]]></category>

		<guid isPermaLink="false">http://www.gamecrashers.net/?p=6571</guid>
		<description><![CDATA[I bought Hellgate: London when it came out, but didn't get around to completing it until a few months ago.  Read on for some thoughts on the campaign, in preparation for its free-to-play re-release as Hellgate: Resurrection.<div class="crp_related"><h3>Related Posts:</h3><br><ul><li><a href="http://www.gamecrashers.net/2012/05/05/press-any-key-diablo-iii-beta-monk-playthrough/"     class="crp_title">Press Any Key: Diablo 3 Beta &#8211; Monk Playthrough</a></li><li><a href="http://www.gamecrashers.net/2011/03/25/epic-dungeon-is-an-epic-in-a-dungeon/"     class="crp_title">Epic Dungeon is an Epic in a Dungeon</a></li><li><a href="http://www.gamecrashers.net/2011/03/18/delayed-reactions-torchlight-xbla/"     class="crp_title">Delayed Reactions: Torchlight (XBLA)</a></li><li><a href="http://www.gamecrashers.net/2011/05/27/gamecrashers-radio-ep-78-witcher-noire-oh-yeah-edition/"     class="crp_title">GameCrashers Radio Ep.78 &#8211; Witcher Noire: &#8220;Oh&hellip;</a></li><li><a href="http://www.gamecrashers.net/2010/09/11/pax-developer-interview-brink/"     class="crp_title">PAX Developer Interview &#8211; Brink</a></li></ul></div>]]></description>
		<wfw:commentRss>http://www.gamecrashers.net/2011/06/05/hellgate-london-2007-single-player-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Delayed Reactions:  Nintendo 3DS</title>
		<link>http://www.gamecrashers.net/2011/05/30/delayed-reactions-nintendo-3ds/</link>
		<comments>http://www.gamecrashers.net/2011/05/30/delayed-reactions-nintendo-3ds/#comments</comments>
		<pubDate>Mon, 30 May 2011 05:38:32 +0000</pubDate>
		<dc:creator>Dave "Boris" Orosz</dc:creator>
				<category><![CDATA[Delayed Reactions]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[3ds]]></category>
		<category><![CDATA[AR Shot]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[Face Raiders]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[PSPGo]]></category>
		<category><![CDATA[Street Pass]]></category>

		<guid isPermaLink="false">http://www.gamecrashers.net/?p=6442</guid>
		<description><![CDATA[Boris give his take on Nintendo's new 3DS console.  Is the new 3D console a breath of fresh air, or a poke in the eye?  Should you get one?  Read on and find out.<div class="crp_related"><h3>Related Posts:</h3><br><ul><li><a href="http://www.gamecrashers.net/2011/06/08/nintendo-e3-press-conference-reactions/"     class="crp_title">E3 2011 &#8211; Nintendo Press Conference Reactions</a></li><li><a href="http://www.gamecrashers.net/2011/04/07/delayed-reactions-super-monkey-ball-3d-3ds/"     class="crp_title">Delayed Reactions:  Super Monkey Ball 3D (3DS)</a></li><li><a href="http://www.gamecrashers.net/2012/09/23/wii-u-experience-2012-los-angeles/"     class="crp_title">Wii U Experience 2012:  Los Angeles</a></li><li><a href="http://www.gamecrashers.net/2011/06/09/day-1-reactions-e3-2011/"     class="crp_title">E3 2011 &#8211; Day 1 Reactions</a></li><li><a href="http://www.gamecrashers.net/2011/03/31/delayed-reactions-epic-mickey-wii/"     class="crp_title">Delayed Reactions: Epic Mickey (Wii)</a></li></ul></div>]]></description>
		<wfw:commentRss>http://www.gamecrashers.net/2011/05/30/delayed-reactions-nintendo-3ds/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Delayed Reactions: Torchlight (XBLA)</title>
		<link>http://www.gamecrashers.net/2011/03/18/delayed-reactions-torchlight-xbla/</link>
		<comments>http://www.gamecrashers.net/2011/03/18/delayed-reactions-torchlight-xbla/#comments</comments>
		<pubDate>Fri, 18 Mar 2011 23:18:46 +0000</pubDate>
		<dc:creator>David S. Gallant</dc:creator>
				<category><![CDATA[Delayed Reactions]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Diablo]]></category>
		<category><![CDATA[Runic Games]]></category>
		<category><![CDATA[Torchlight]]></category>
		<category><![CDATA[XBLA]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.gamecrashers.net/?p=5927</guid>
		<description><![CDATA[How well does Torchlight transfer to a console experience? Find out in our review.<div class="crp_related"><h3>Related Posts:</h3><br><ul><li><a href="http://www.gamecrashers.net/2012/04/16/paxchat-torchlight-2-pax-interview/"     class="crp_title">PAXChat: Torchlight 2 PAX Interview</a></li><li><a href="http://www.gamecrashers.net/2011/03/25/epic-dungeon-is-an-epic-in-a-dungeon/"     class="crp_title">Epic Dungeon is an Epic in a Dungeon</a></li><li><a href="http://www.gamecrashers.net/2012/09/20/let-the-fall-of-free-time-begin-torchlight-2-and-borderlands-2-have-dropped/"     class="crp_title">Let the Fall (of free time) Begin: Torchlight 2 and&hellip;</a></li><li><a href="http://www.gamecrashers.net/2012/10/09/delayed-reactions-torchlight-ii/"     class="crp_title">Delayed Reactions: Torchlight II</a></li><li><a href="http://www.gamecrashers.net/2010/09/09/pax-developer-interview-torchlight-2/"     class="crp_title">PAX Developer Interview &#8211; Torchlight 2</a></li></ul></div>]]></description>
		<wfw:commentRss>http://www.gamecrashers.net/2011/03/18/delayed-reactions-torchlight-xbla/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Delayed Reactions: Lara Croft And The Guardian Of Light (XBOX360)</title>
		<link>http://www.gamecrashers.net/2011/03/18/lara-croft-and-the-guardian-of-light/</link>
		<comments>http://www.gamecrashers.net/2011/03/18/lara-croft-and-the-guardian-of-light/#comments</comments>
		<pubDate>Fri, 18 Mar 2011 06:41:14 +0000</pubDate>
		<dc:creator>Sean Marks</dc:creator>
				<category><![CDATA[Delayed Reactions]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Edios]]></category>
		<category><![CDATA[Lara Croft]]></category>
		<category><![CDATA[Lara Croft and the Guardian of Light]]></category>
		<category><![CDATA[square enix]]></category>
		<category><![CDATA[Tomb Raider]]></category>

		<guid isPermaLink="false">http://www.gamecrashers.net/?p=3466</guid>
		<description><![CDATA[Let&#8217;s start things off nice and confrontational &#8211; I don&#8217;t like the Tomb Raider series. I was all of fourteen years old when the first one hit my lowly Sega Saturn (no, my parents did not love me. Thank you for your concern. Dick.) One could not peruse a Gamepro or soft-core adult erotica magazine without being bombarded  by this Lara Croft gal. The hype was something that can only be compared to ingesting a heroic dose of hallucinogenics in the middle of Times Square. ACTION! DANGER! SUSPENSE! BRIGHT PRIMARY COLORS! BETTER THAN MARIO 64! BOOBS! BUY IT!!!! And I did. And it sucked underwhelmed me. Where I was promised thrills on par with Indiana Jones and Batman slaying zombies with flaming chainsaws, I got jumping. Lots of jumping. For good measure, I also got poorly realized combat mechanics, sadistic puzzles, and sad attempts to arouse me with an unrealistically proportioned vixen named Lara. It was the first time the disconnect between advertising and product became apparent to me. If there&#8217;s anything that will turn one off to a series, it is being forced to have thoughts this substantial at the age of fourteen. CUT TO: 2010. Oh, hello Ms. Croft. We meet again. You and I have a sordid past together &#8211; those types of things are hard to forget. What&#8217;s this? You say you&#8217;ve changed? No&#8230;.I can&#8217;t. I just can&#8217;t. The hurt is&#8230;.too deep. Wait&#8230;what? Unlimited supply of explosives? Go on. I&#8217;m listening. Lara Croft And The Guardian Of Light kicks some life into the ol&#8217; gal in the best possible way. It is seemingly a game built to reach out to gamers like me in addition to the devoted. The fine folks at Crystal Dynamics have seen fit to outfit Lara in old-school clothing &#8211; a trend we&#8217;ve been seeing a lot of lately (see also: Bionic Commando, Matt Hazard, Dark Void). As opposed to a standard third-person camera, Lara goes all Diablo on us with that 3/4 isometric stuff that makes PC gamers purr like kittens. During our recent Q&#38;A with the guys from Team Meat, I asked the guys why they thought &#8220;old-school&#8221; game models simply wouldn&#8217;t die. Their answer was a refreshing as one could expect from guys obviously devoted to 2d aesthetics &#8211; to so many of us, these mechanics are what  make a game. When someone asks you about what you&#8217;re playing, you&#8217;ll often preface it with the type of game it is. I.E, &#8220;Yeah I&#8217;m playing this  Space-Marines-In-WWII-FPS called blah blah blah&#8221;. When you are playing a 2d platformer, you simply say &#8220;I&#8217;m playing a game&#8221;. I would go as far to say that we should expand this all-encompassing label to include 3/4 isometric games. Within minutes of booting up Guardian Of Light, I felt a joy that I don&#8217;t get too often these days. I was just playing a game, man. The storyline concerns Lara getting involved in a war between two ancient Gods, Totec and Xolotl. Totec good. Xolotl...<div class="crp_related"><h3>Related Posts:</h3><br><ul><li><a href="http://www.gamecrashers.net/2012/07/02/gamecrashers-radio-ep-101-e3-is-not-for-gamers/"     class="crp_title">GameCrashers Radio Ep.101 &#8211; E3 is not for gamers</a></li><li><a href="http://www.gamecrashers.net/2011/10/02/31-days-of-halloween-day-2-akuji-the-heartless/"     class="crp_title">31 Days Of Halloween &#8211; Day 2: Akuji The Heartless</a></li><li><a href="http://www.gamecrashers.net/2013/05/04/delayed-reactions-dead-island-riptide/"     class="crp_title">Delayed Reactions: Dead Island Riptide</a></li><li><a href="http://www.gamecrashers.net/2011/06/08/nintendo-e3-press-conference-reactions/"     class="crp_title">E3 2011 &#8211; Nintendo Press Conference Reactions</a></li><li><a href="http://www.gamecrashers.net/2011/10/26/31-days-of-halloween-day-14-alone-in-the-dark-2008/"     class="crp_title">31 Days Of Halloween: Day 14 &#8211; Alone In The Dark&hellip;</a></li></ul></div>]]></description>
		<wfw:commentRss>http://www.gamecrashers.net/2011/03/18/lara-croft-and-the-guardian-of-light/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Delayed Reactions: Super Meat Boy &#8211; Love Thy Meat, Dr. Fetus will hate you for it!</title>
		<link>http://www.gamecrashers.net/2010/10/22/delayed-reactions-super-meat-boy-love-thy-meat-dr-fetus-will-hate-you-for-it/</link>
		<comments>http://www.gamecrashers.net/2010/10/22/delayed-reactions-super-meat-boy-love-thy-meat-dr-fetus-will-hate-you-for-it/#comments</comments>
		<pubDate>Fri, 22 Oct 2010 20:26:19 +0000</pubDate>
		<dc:creator>Rob James</dc:creator>
				<category><![CDATA[Delayed Reactions]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[REVIEW]]></category>
		<category><![CDATA[Super Meat Boy]]></category>
		<category><![CDATA[Team Meat]]></category>
		<category><![CDATA[XBLA]]></category>

		<guid isPermaLink="false">http://www.gamecrashers.net/?p=4749</guid>
		<description><![CDATA[Dr. Fetus has stolen your woman, Bandage Girl, and flipped you off in the process.  Are you 'meat' enough to get her back?<div class="crp_related"><h3>Related Posts:</h3><br><ul><li><a href="http://www.gamecrashers.net/2010/10/22/delayed-reactions-sonic-4-episode-1-back-to-the-olden-days/"     class="crp_title">Delayed Reactions: Sonic 4 &#8211; Episode 1 &#8211; Back&hellip;</a></li><li><a href="http://www.gamecrashers.net/2010/09/02/oct-20th-2010-is-now-super-meat-boy-day/"     class="crp_title">Oct 20th, 2010 is now Super Meat Boy day!</a></li><li><a href="http://www.gamecrashers.net/2010/10/13/video-super-meat-boy-90s-commercial-will-rock-your-brain/"     class="crp_title">Video: Super Meat Boy 90&#8242;s Commercial, &#8216;Will&hellip;</a></li><li><a href="http://www.gamecrashers.net/2010/08/18/gamecrashers-radio-ep-55-bringin-the-meat/"     class="crp_title">GameCrashers Radio Ep.55 &#8211; Bringin&#8217; the&hellip;</a></li><li><a href="http://www.gamecrashers.net/2011/01/06/robs-top-10-of-2010-with-honorable-mentions/"     class="crp_title">Rob&#8217;s top 10 of 2010 (with honorable mentions)</a></li></ul></div>]]></description>
		<wfw:commentRss>http://www.gamecrashers.net/2010/10/22/delayed-reactions-super-meat-boy-love-thy-meat-dr-fetus-will-hate-you-for-it/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Delayed Reactions: Mass Effect 2</title>
		<link>http://www.gamecrashers.net/2010/08/06/delayed-reactions-mass-effect-2/</link>
		<comments>http://www.gamecrashers.net/2010/08/06/delayed-reactions-mass-effect-2/#comments</comments>
		<pubDate>Fri, 06 Aug 2010 06:48:52 +0000</pubDate>
		<dc:creator>Rob James</dc:creator>
				<category><![CDATA[Delayed Reactions]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Bioware]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Mass Effect 2]]></category>
		<category><![CDATA[REVIEW]]></category>

		<guid isPermaLink="false">http://www.gamecrashers.net/?p=1778</guid>
		<description><![CDATA[Shepard and the gang take the Normandy out for another romp around the galaxy in Mass Effect 2...but should you?<div class="crp_related"><h3>Related Posts:</h3><br><ul><li><a href="http://www.gamecrashers.net/2012/03/12/gamecrashers-ep-98-g-d-shepard-and-bacon/"     class="crp_title">GameCrashers Ep.98 G-d, Shepard, and Bacon</a></li><li><a href="http://www.gamecrashers.net/2011/01/06/robs-top-10-of-2010-with-honorable-mentions/"     class="crp_title">Rob&#8217;s top 10 of 2010 (with honorable mentions)</a></li><li><a href="http://www.gamecrashers.net/2011/01/06/jasons-top-10-of-stuff-he-played-in-2010/"     class="crp_title">Jason&#8217;s Top 10 of Stuff He Played in 2010</a></li><li><a href="http://www.gamecrashers.net/2010/07/08/duh-moment-dragon-age-ii-is-real-debut-trailer-in-august/"     class="crp_title">DUH MOMENT: Dragon Age II is Real &#8211; Debut Trailer in&hellip;</a></li><li><a href="http://www.gamecrashers.net/2012/02/29/gamecrashers-radio-ep97-who-builds-your-sht/"     class="crp_title">GameCrashers Radio Ep.97 Who Builds Your Sh*t?!</a></li></ul></div>]]></description>
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		<title>Delayed Reactions &#8211; Cryostasis</title>
		<link>http://www.gamecrashers.net/2010/07/12/delayed-reactions-cryostasis/</link>
		<comments>http://www.gamecrashers.net/2010/07/12/delayed-reactions-cryostasis/#comments</comments>
		<pubDate>Mon, 12 Jul 2010 05:59:04 +0000</pubDate>
		<dc:creator>BurningStickMan</dc:creator>
				<category><![CDATA[Delayed Reactions]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Cryostasis]]></category>
		<category><![CDATA[horror]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PhysX]]></category>
		<category><![CDATA[REVIEW]]></category>

		<guid isPermaLink="false">http://www.gamecrashers.net/?p=2763</guid>
		<description><![CDATA[There's a growing legacy of atmospheric games coming out of Russia and the Ukraine; all uniquely Slavic and all taking gameplay chances that most Western studios wouldn't dare. Joining the ranks of <em>Metro 2033</em>, and the <em>S.T.A.L.K.E.R.</em>, and <em>Penumbra</em> games is Action Form's <em>Cryostasis</em>, a psychological and survival horror game where cold is your greatest enemy.<div class="crp_related"><h3>Related Posts:</h3><br><ul><li><a href="http://www.gamecrashers.net/2010/10/30/game-attic-halloween-7-alien-resurrection-ps1/"     class="crp_title">Game Attic Halloween #7 &#8211; Alien Resurrection (PS1)</a></li><li><a href="http://www.gamecrashers.net/2010/10/28/game-attic-halloween-5-nosferatu-snes/"     class="crp_title">Game Attic Halloween #5 &#8211; Nosferatu (SNES)</a></li><li><a href="http://www.gamecrashers.net/2010/10/24/game-attic-halloween-1-haunted-house-atari-2600/"     class="crp_title">Game Attic Halloween #1 &#8211; Haunted House (Atari 2600)</a></li><li><a href="http://www.gamecrashers.net/2010/10/31/game-attic-halloween-8-nocturne-win98/"     class="crp_title">Game Attic Halloween #8 &#8211; Nocturne (WIN98)</a></li><li><a href="http://www.gamecrashers.net/2010/10/26/game-attic-halloween-3-splatterhouse-2-gen/"     class="crp_title">Game Attic Halloween #3 &#8211; Splatterhouse 2 (GEN)</a></li></ul></div>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Delayed Reactions: PAX EAST 2010!</title>
		<link>http://www.gamecrashers.net/2010/04/04/delayed-reactions-pax-east-2010/</link>
		<comments>http://www.gamecrashers.net/2010/04/04/delayed-reactions-pax-east-2010/#comments</comments>
		<pubDate>Sun, 04 Apr 2010 04:11:15 +0000</pubDate>
		<dc:creator>Rob James</dc:creator>
				<category><![CDATA[Editorial]]></category>
		<category><![CDATA[PAX]]></category>
		<category><![CDATA[PAX EAST]]></category>
		<category><![CDATA[Delayed Reactions]]></category>
		<category><![CDATA[Pax East 2010]]></category>

		<guid isPermaLink="false">http://www.gamecrashers.net/?p=1740</guid>
		<description><![CDATA[Don’t say you didn’t see this coming.  After all the time we spent at PAX over the weekend, we’d be stupid not to weight in with our final report card for the first PAX in Beantown, USA.  So without further ado, here are my personal thoughts on the weekend that was (and wasn’t) after the jump.<div class="crp_related"><h3>Related Posts:</h3><br><ul><li><a href="http://www.gamecrashers.net/2013/03/31/paxcrashers-2013-our-rundown-of-everything-we-saw-at-pax-east-2013/"     class="crp_title">PAXCRASHERS 2013! Our Rundown of Everything we Saw at PAX&hellip;</a></li><li><a href="http://www.gamecrashers.net/2013/02/22/indiecade-east-brings-gamers-developers-and-jams-to-astoria-queens/"     class="crp_title">Indiecade East Brings Gamers, Developers, and Jams to&hellip;</a></li><li><a href="http://www.gamecrashers.net/2013/02/21/delayed-reactions-the-other-side-of-the-ps4-conference/"     class="crp_title">Delayed Reactions: The other side of the PS4 Conference</a></li><li><a href="http://www.gamecrashers.net/2012/10/19/new-york-comic-con-gets-its-game-on/"     class="crp_title">New York Comic Con Gets its Game On!</a></li><li><a href="http://www.gamecrashers.net/2010/12/24/happy-holidays-to-all-our-readerslisteners/"     class="crp_title">Happy Holidays to all our Readers/Listeners</a></li></ul></div>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Delayed Reactions &#8211; Dark Void: Meh, Close Enough</title>
		<link>http://www.gamecrashers.net/2010/03/29/delayed-reactions-dark-void-meh-close-enough/</link>
		<comments>http://www.gamecrashers.net/2010/03/29/delayed-reactions-dark-void-meh-close-enough/#comments</comments>
		<pubDate>Mon, 29 Mar 2010 05:49:35 +0000</pubDate>
		<dc:creator>Dave "Boris" Orosz</dc:creator>
				<category><![CDATA[Delayed Reactions]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Dark Void]]></category>
		<category><![CDATA[REVIEW]]></category>

		<guid isPermaLink="false">http://www.gamecrashers.net/?p=1153</guid>
		<description><![CDATA[I always feel sorry when a game gets an average review. An average review means a game was fun for some and crap for others.  Now how do I know where I fall?  How do I know which "average" titles will fit my personal interests well enough so that I can forgive some of the smaller flaws and still come away satisfied? <div class="crp_related"><h3>Related Posts:</h3><br><ul><li><a href="http://www.gamecrashers.net/2012/06/06/dark-souls-prepare-to-die-edition-makes-its-way-to-steam/"     class="crp_title">Dark Souls: Prepare to Die Edition Makes its Way to Steam</a></li><li><a href="http://www.gamecrashers.net/2011/06/09/day-1-reactions-e3-2011/"     class="crp_title">E3 2011 &#8211; Day 1 Reactions</a></li><li><a href="http://www.gamecrashers.net/2010/07/22/preview-force-unleashed-2-e3-demonstration/"     class="crp_title">Preview: Force Unleashed 2 – E3 Demonstration</a></li><li><a href="http://www.gamecrashers.net/2011/01/05/boriss-top-10-list-of-stuff-he-played-in-2010/"     class="crp_title">Boris&#8217;s Top 10 List of stuff he played in 2010</a></li><li><a href="http://www.gamecrashers.net/2011/03/18/lara-croft-and-the-guardian-of-light/"     class="crp_title">Delayed Reactions: Lara Croft And The Guardian Of Light&hellip;</a></li></ul></div>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Delayed Reactions &#8211; Bayonetta: Not Your Average Sex Icon</title>
		<link>http://www.gamecrashers.net/2010/03/22/delayed-reactions-bayonetta-not-your-average-sex-icon/</link>
		<comments>http://www.gamecrashers.net/2010/03/22/delayed-reactions-bayonetta-not-your-average-sex-icon/#comments</comments>
		<pubDate>Mon, 22 Mar 2010 19:45:04 +0000</pubDate>
		<dc:creator>Dave "Boris" Orosz</dc:creator>
				<category><![CDATA[Delayed Reactions]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Bayonetta]]></category>
		<category><![CDATA[REVIEW]]></category>

		<guid isPermaLink="false">http://www.gamecrashers.net/?p=1286</guid>
		<description><![CDATA[I remember my first introduction to Bayonetta was at E3 2009 and I was immediately turned off by the ridiculous sexual nature of the game, the over the top sassy strut of the main character and the shallow sexual references. It was hot, but too absurd, too hollow I thought.<div class="crp_related"><h3>Related Posts:</h3><br><ul><li><a href="http://www.gamecrashers.net/2011/01/05/boriss-top-10-list-of-stuff-he-played-in-2010/"     class="crp_title">Boris&#8217;s Top 10 List of stuff he played in 2010</a></li><li><a href="http://www.gamecrashers.net/2010/09/27/delayed-reactions-metroid-other-m-%e2%80%93-the-truth-is-in-the-game/"     class="crp_title">Delayed Reactions &#8211; Metroid Other M: The truth is in</a></li><li><a href="http://www.gamecrashers.net/2010/07/08/super-easy-mode-is-it-really-all-that-bad/"     class="crp_title">Discussion: Super Easy Mode &#8211; Is it really all that&hellip;</a></li><li><a href="http://www.gamecrashers.net/2010/10/28/game-attic-halloween-5-nosferatu-snes/"     class="crp_title">Game Attic Halloween #5 &#8211; Nosferatu (SNES)</a></li><li><a href="http://www.gamecrashers.net/2010/11/12/delayed-reactions-enslaved-odyssey-to-the-west-at-least-its-not-racist/"     class="crp_title">Delayed Reactions: Enslaved &#8211; Odyssey to the West&hellip;</a></li></ul></div>]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Delayed Reactions &#8211; Dead Space: Extraction</title>
		<link>http://www.gamecrashers.net/2010/02/24/delayed-reactions-dead-space-extraction/</link>
		<comments>http://www.gamecrashers.net/2010/02/24/delayed-reactions-dead-space-extraction/#comments</comments>
		<pubDate>Wed, 24 Feb 2010 22:59:11 +0000</pubDate>
		<dc:creator>Dave "Boris" Orosz</dc:creator>
				<category><![CDATA[Delayed Reactions]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[GameCrashers Radio]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Dead Space Extraction]]></category>
		<category><![CDATA[REVIEW]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://www.gamecrashers.net/?p=1005</guid>
		<description><![CDATA[While trying to make sense of my true reactions to Dead Space Extraction, I find myself at a bit of a loss. Dead Space Extraction is a very immersive game.  I really get the feeling that I'm witnessing moments of pure terror in the hostile and hopeless expanse of space.  It's a hauntingly beautiful and well presented narrative.  But that strength creates a larger conflict: I’d almost prefer to experience this story...minus the gameplay.<div class="crp_related"><h3>Related Posts:</h3><br><ul><li><a href="http://www.gamecrashers.net/2010/09/09/pax-producer-interview-dead-space-2/"     class="crp_title">PAX Producer Interview &#8211; Dead Space 2</a></li><li><a href="http://www.gamecrashers.net/2011/11/14/delayed-reactions-rage-pc-single-player/"     class="crp_title">Delayed Reactions: Rage (PC Single Player)</a></li><li><a href="http://www.gamecrashers.net/2010/09/07/pax-prime-2010-day-3-the-end-of-a-saga/"     class="crp_title">PAX Prime 2010 &#8211; Day 3: The end of a saga</a></li><li><a href="http://www.gamecrashers.net/2011/10/17/new-york-comic-con-the-cosplay-diaries-part-1/"     class="crp_title">New York Comic Con: The Cosplay Diaries Part I</a></li><li><a href="http://www.gamecrashers.net/2011/06/10/e3-2011-%e2%80%93-day-2-reactions/"     class="crp_title">E3 2011 – Day 2 Reactions</a></li></ul></div>]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Delayed Reactions &#8211; Pikmin</title>
		<link>http://www.gamecrashers.net/2010/02/09/delayed-reactions-pikmin/</link>
		<comments>http://www.gamecrashers.net/2010/02/09/delayed-reactions-pikmin/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 21:35:44 +0000</pubDate>
		<dc:creator>Brian Hertler</dc:creator>
				<category><![CDATA[Delayed Reactions]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Gamecube]]></category>
		<category><![CDATA[Pikmin]]></category>
		<category><![CDATA[Shigeru Miyamoto]]></category>

		<guid isPermaLink="false">http://www.gamecrashers.net/?p=1003</guid>
		<description><![CDATA[Brian rewinds the clock to a time when Nintendo's console of choice was a purple square instead of a white rectangle.  What will he think of the Gamecube's first great strategy-puzzle-rts?  Here's his review of Pikmin!<div class="crp_related"><h3>Related Posts:</h3><br><ul><li><a href="http://www.gamecrashers.net/2013/03/08/gctv-randomcast-co-op-chronicles-army-of-2-the-40th-day/"     class="crp_title">GCTV Randomcast Co-Op Chronicles: Army of 2 the 40th Day</a></li><li><a href="http://www.gamecrashers.net/2010/09/08/pax-developer-interview-swarm/"     class="crp_title">PAX Developer Interview &#8211; Swarm</a></li><li><a href="http://www.gamecrashers.net/2012/09/23/wii-u-experience-2012-los-angeles/"     class="crp_title">Wii U Experience 2012:  Los Angeles</a></li><li><a href="http://www.gamecrashers.net/2010/10/07/delayed-reactions-civilization-v/"     class="crp_title">Delayed Reactions: Civilization V</a></li><li><a href="http://www.gamecrashers.net/2010/09/04/pax-prime-2010-day-1-the-mis-adventures-of-boris/"     class="crp_title">PAX Prime 2010 &#8211; Day 1:  The Mis-Adventures of Boris</a></li></ul></div>]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Delayed Reactions &#8211; Torchlight</title>
		<link>http://www.gamecrashers.net/2010/01/19/delayed-reactions-torchlight/</link>
		<comments>http://www.gamecrashers.net/2010/01/19/delayed-reactions-torchlight/#comments</comments>
		<pubDate>Tue, 19 Jan 2010 05:56:17 +0000</pubDate>
		<dc:creator>Brian Hertler</dc:creator>
				<category><![CDATA[Delayed Reactions]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Diablo]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[REVIEW]]></category>
		<category><![CDATA[Torchlight]]></category>

		<guid isPermaLink="false">http://www.gamecrashers.net/?p=925</guid>
		<description><![CDATA[So I’ve been playing this game, Torchlight.  Have you heard of Torchlight?  You probably have, by now.  And the rumors are true: Torchlight is basically the first Diablo with prettier graphics.  This is not a bad thing. <div class="crp_related"><h3>Related Posts:</h3><br><ul><li><a href="http://www.gamecrashers.net/2011/03/18/delayed-reactions-torchlight-xbla/"     class="crp_title">Delayed Reactions: Torchlight (XBLA)</a></li><li><a href="http://www.gamecrashers.net/2011/03/25/epic-dungeon-is-an-epic-in-a-dungeon/"     class="crp_title">Epic Dungeon is an Epic in a Dungeon</a></li><li><a href="http://www.gamecrashers.net/2012/04/16/paxchat-torchlight-2-pax-interview/"     class="crp_title">PAXChat: Torchlight 2 PAX Interview</a></li><li><a href="http://www.gamecrashers.net/2012/10/09/delayed-reactions-torchlight-ii/"     class="crp_title">Delayed Reactions: Torchlight II</a></li><li><a href="http://www.gamecrashers.net/2011/06/05/hellgate-london-2007-single-player-review/"     class="crp_title">Delayed Reactions &#8211; Hellgate: London (2007)&hellip;</a></li></ul></div>]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Delayed Reactions &#8211; Batman: Arkham Asylum</title>
		<link>http://www.gamecrashers.net/2009/11/08/delayed-reactions-batman-arkham-asylum/</link>
		<comments>http://www.gamecrashers.net/2009/11/08/delayed-reactions-batman-arkham-asylum/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 02:58:10 +0000</pubDate>
		<dc:creator>Dave "Boris" Orosz</dc:creator>
				<category><![CDATA[Delayed Reactions]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Batman]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[REVIEW]]></category>
		<category><![CDATA[Rocksteady]]></category>

		<guid isPermaLink="false">http://www.gamecrashers.net/?p=784</guid>
		<description><![CDATA[It seems that every time a movie or comic based game gets released, it’s assumed to be crap. I say this because every recent movie or comic-based game has been crap (or at the very least, poorly received. Think Watchmen, The Incredible Hulk, Iron Man, etc.) I even enjoyed Spiderman: Web of Shadows, but certainly not enough to sway my involuntary prejudice that adaptations are guaranteed to be crap. Once in a while, a competent studio comes along and provides me with hope that the tides may change. I’m talking about Batman: Arkham Asylum by Rocksteady Studios, a game that defines how comic book inspired games should be made. I gain control of Batman during the title sequence and already it’s clear to me that the game has a mood and personality to it that would rival all other games I’ve played (think Bioshock). The scenery and lighting is dark and moody, the character models are clean and crisp, and the characters are reactive and entertaining. Its voice-acting cast is an notable guilty pleasure, consisting of “Batman Animated Series” stalwarts like Kevin Conroy (Batman), Mark Hamill (Joker), and Arleen Sorkin (Harley Quinn). Yeah, these guys don&#8217;t like eachother Batman leads the Joker through the halls of Arkham Asylum suspicious of what the Joker has planned. He’s hiding something. In truth, Harley Quinn has already taken over the security office and the real fun is about to begin. As the Joker breaks free I am thrown into my first taste of combat. Consider it guilty pleasure #2. Oh how sweet it is. Batman can perform strikes and counter attacks, bouncing from enemy to enemy with great power and ease. The controls quickly become second nature. As I play on and unlock new moves, I realize how deep the fighting strategies can actually become. This is especially evident in the Challenge Maps where I found that the key to successfully performing combos is remaining aware and pacing my strikes. I’ve never seen a game provide such easy and simple controls, yet leave me broken and crying, trying to master the tactical edge of ‘the Bat’. I loved every sob-inducing minute of it. I assume you’re saying to yourself “The combat is that good, eh? Well, they probably over use it then!” Not at all sir (or madam). The visceral combat is offset by stealth sequences that don’t get bogged down by complicated mechanisms or controls (a la Metal Gear Solid or Splinter Cell). Batman can traverse the environment with the grappling hook and get close to the enemies speedily all without triggering a single alarm. I found myself able to knock an enemy out on one side of the map, cross the full length of the map in mere seconds, and take out several stragglers before their fellow inmates came rushing over. And just like with any good stealth game, every encounter has multiple ways of being carried out (some more successful than others). It’s very satisfying to yank the solid rock...<div class="crp_related"><h3>Related Posts:</h3><br><ul><li><a href="http://www.gamecrashers.net/2011/06/09/day-1-reactions-e3-2011/"     class="crp_title">E3 2011 &#8211; Day 1 Reactions</a></li><li><a href="http://www.gamecrashers.net/2010/09/27/delayed-reactions-metroid-other-m-%e2%80%93-the-truth-is-in-the-game/"     class="crp_title">Delayed Reactions &#8211; Metroid Other M: The truth is in</a></li><li><a href="http://www.gamecrashers.net/2011/04/08/editorial-the-games-you-love-are-ruining-future-game-development/"     class="crp_title">Editorial: The Games You Love Are Ruining Future Game&hellip;</a></li><li><a href="http://www.gamecrashers.net/2011/11/14/delayed-reactions-rage-pc-single-player/"     class="crp_title">Delayed Reactions: Rage (PC Single Player)</a></li><li><a href="http://www.gamecrashers.net/2010/10/29/game-attic-halloween-6-enemy-zero-sat/"     class="crp_title">Game Attic Halloween #6 &#8211; Enemy Zero (SAT)</a></li></ul></div>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Delayed Reaction &#8211; Psychonauts</title>
		<link>http://www.gamecrashers.net/2009/10/13/delayed-reaction-psychonauts/</link>
		<comments>http://www.gamecrashers.net/2009/10/13/delayed-reaction-psychonauts/#comments</comments>
		<pubDate>Tue, 13 Oct 2009 21:17:05 +0000</pubDate>
		<dc:creator>Dave "Boris" Orosz</dc:creator>
				<category><![CDATA[Delayed Reactions]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[mind blitz]]></category>
		<category><![CDATA[Psychonauts]]></category>
		<category><![CDATA[Raz]]></category>
		<category><![CDATA[REVIEW]]></category>
		<category><![CDATA[Tim Schaffer]]></category>

		<guid isPermaLink="false">http://www.gamecrashers.net/?p=713</guid>
		<description><![CDATA[Recently I discovered something about about myself: I hate reviewers. Somehow they think they can grant a score for a game that can accurately reflects its quality. I can’t really complain though because up until now I was the type of dolt who looked a reviewer’s score and thought that it would actually provide me with some indication of what I should be playing. Then something like Psychonauts comes along and it becomes all to clear: reviewers have failed me all along.   Despite receiving solid scores by the game-review-douche-bag committee, none of them made any effort to inform me that, despite scoring less than something like Metroid Prime 2 (a great game of its own predictable right), this was a title worth playing upon it’s initial release. Instead, I waited a good four years to pick it up. And I know I am not the only victim to this. Simply put, Psychonauts is creative brilliance at its finest. If you haven’t played this game, you really need to remedy that…and fast! For those of you who don’t know the story, a psychic kid named Raz runs away from the circus to join up with a summer camp for psychic soldiers. Shortly after his arrival, an evil dentist begins harvesting the students’ brains for an evil psychic plot. Raz must travel into the subconscious minds of everyone around him to unravel the twisted mystery. Having been birthed from the wickedly funny mind of developer Tim Schaffer, you won’t be surprised by this next statement. Within the first five minutes, I was laughing out loud. This game is genuinely funny in a way rather that avoid the ‘script-had-a-pass-through-the-template-funny-department’, which too many games seem to find ‘good enough’. It places the cast in situations that are relatable and interesting, no matter how large or small their part may be. Each level is designed to symbolize the fears and desires of the individual characters’ subconscious minds respectively. This metaphorical interpretation affects not only the physical look of the world and the back-story of the character, but the raw gameplay mechanics as well, which are almost never the same between any two levels. Even though the levels are so varied, the cohesive story prevents it from feeling like disjointed games taped together and instead makes it feel like a trippy exploration of the rabbit hole. Think Tim Burton at his psychotic finest and you’ll have an idea of what some of these levels are like. For Example, I was walking through the insane asylum, giddy by the prospect of being able to go into the minds of all the crazy people there. One character’s mind was being conquered using settlers of Catan style board game. Another’s was what should have been a typical suburban street, only it was twisted and looping around upside down. Furthermore, it was populated entirely by secret agents who were trying to convince me that they were road workers or gardeners because they held a prop related to their cover ID...<div class="crp_related"><h3>Related Posts:</h3><br><ul><li><a href="http://www.gamecrashers.net/2010/10/22/delayed-reactions-sonic-4-episode-1-back-to-the-olden-days/"     class="crp_title">Delayed Reactions: Sonic 4 &#8211; Episode 1 &#8211; Back&hellip;</a></li><li><a href="http://www.gamecrashers.net/2010/11/12/delayed-reactions-enslaved-odyssey-to-the-west-at-least-its-not-racist/"     class="crp_title">Delayed Reactions: Enslaved &#8211; Odyssey to the West&hellip;</a></li><li><a href="http://www.gamecrashers.net/2011/11/14/delayed-reactions-rage-pc-single-player/"     class="crp_title">Delayed Reactions: Rage (PC Single Player)</a></li><li><a href="http://www.gamecrashers.net/2010/08/05/stupid-news-satan-vs-jesus-in-the-ultimate-battle-to-get-boned/"     class="crp_title">Stupid News: Satan VS Jesus in the ultimate battle&#8230;to&hellip;</a></li><li><a href="http://www.gamecrashers.net/2010/09/27/delayed-reactions-metroid-other-m-%e2%80%93-the-truth-is-in-the-game/"     class="crp_title">Delayed Reactions &#8211; Metroid Other M: The truth is in</a></li></ul></div>]]></description>
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		<title>Afterthoughts: Fl0wer on PS3</title>
		<link>http://www.gamecrashers.net/2009/05/22/afterthoughts-fl0wer-on-ps3/</link>
		<comments>http://www.gamecrashers.net/2009/05/22/afterthoughts-fl0wer-on-ps3/#comments</comments>
		<pubDate>Sat, 23 May 2009 03:53:40 +0000</pubDate>
		<dc:creator>Rob James</dc:creator>
				<category><![CDATA[Editorial]]></category>
		<category><![CDATA[afterthoughts]]></category>
		<category><![CDATA[Delayed Reactions]]></category>
		<category><![CDATA[flower]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[psn]]></category>

		<guid isPermaLink="false">http://www.gamecrashers.net/?p=32</guid>
		<description><![CDATA[It’s not often that such a good game gets built around such an abstract premise.<div class="crp_related"><h3>Related Posts:</h3><br><ul><li><a href="http://www.gamecrashers.net/2011/06/29/gctv-e3-2011-el-shaddaiutv-games-developer-interview/"     class="crp_title">GCTV: E3 2011 &#8211; El Shaddai/UTV Games Developer&hellip;</a></li><li><a href="http://www.gamecrashers.net/2010/10/13/video-super-meat-boy-90s-commercial-will-rock-your-brain/"     class="crp_title">Video: Super Meat Boy 90&#8242;s Commercial, &#8216;Will&hellip;</a></li><li><a href="http://www.gamecrashers.net/2010/07/08/duh-moment-dragon-age-ii-is-real-debut-trailer-in-august/"     class="crp_title">DUH MOMENT: Dragon Age II is Real &#8211; Debut Trailer in&hellip;</a></li><li><a href="http://www.gamecrashers.net/2013/03/04/press-any-key-a-rundown-on-the-new-chinese-tanks-in-world-of-tanks/"     class="crp_title">Press Any Key: A Rundown on the new Chinese tanks in World&hellip;</a></li><li><a href="http://www.gamecrashers.net/2012/08/03/seans-backloggery-episode-2-killing-floor/"     class="crp_title">Sean&#8217;s Backloggery, Episode 2 &#8211; Killing Floor</a></li></ul></div>]]></description>
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