Recorded live because we don't really plan far enough ahead, we spend a full episode talking about the good, the bad, and the ugly regarding Epic's...well...epic 'Unreal' engine. Messy? Always is! Continue »
For episode 32 of GameCrashers, we've decided to talk about one of the mainstays of gaming in the current era: the Unreal Engine. It's been used in, literally, hundreds of games. And through its 3-plus iterations and... Continue »